Design Pattern For Live Experiences: Rapid, Auto-Forward Presentation
In a previous post I mentioned my exploration of the notion of design patterns and speculated on the possiblity of using a patterns approach to creating better live experiences and events.
I sketch one out as a first stab.
--
Name – Rapid, Auto-Forward Presentation
Problem – Presentations are poor ways to communicate information when more efficient methods that allow the receiver to consume information on their own time, in a formate that is most convenient (such as email, wiki, video, etc). Some people are poor presenters and go on for too long. Powerpoint presentations, specifically, are often badly designed and executed, which bores and/or overwhelms the consumer with too much information. There are not enough resources (money, time, space, contenct) to execute a full length presentation.
Context – There is the opportunity to present a limited amount of information in a novel way.
There is the technological capacity to present a Powerpoint presentation.
Presenters should be willing to prepare and rehearse the format or their struggles may become more engaging than the information they are trying to convey.
There are limited resources (time, money, space, experience, content, etc)
Forces (influencing the design) – Need to present information to live audience.
Expectation that an event feature a speaker.
Not every presenter has appropriate content knowledge or is an engaging performer.
Audience is bored with typical presentation formats, is looking for novelty, and/or wants to have fun while they learn.
Limit on amount of time to present because of costs.
Desire to use Powerpoint technology.
Solution – Limit the presenter to set number of slides, which will auto-forward after a set amount of time. The auto-forward feature is standard to Powerpoint-type presentation software.
Set up video projector and screen. Connect projector to laptop with presentation software and the specific presentation loaded onto the hard-drive. Setting up the laptop off stage, away from the presenter will discourage the presenter from fooling with the presentation during the presentation (ie. backing up).
Set up lights and mic/speakers for the presenter if they need it to be seen/heard.
Have someone at the laptop start the presentation, and load the next when it is done.
Often a series of these presentations are presented together.
Introductions between presenters is discouraged because it drags out the event and is contrary to notion of rapid advancement.
Too many presentations grouped together can exhaust the audience just as quickly as a single long presentation.
Examples – Two popular methods at the 20 slides for twenty seconds each (20x20 or Petcha Kucha) and the Ignite format.
Resulting Context – A satisfying amount of information can be quickly transmitted to a live audience. Presenters are relieved to have gotten through the experience. Audience may be interested to learn more and to talk with presenter further. Presents enough information to form the basis of further conversation and debate. Entertainment. Provides concise experience for audience to relate to friends as stories.
